Risk modeler game
KPMG’s Risk Modeler Game is one of my favorite projects. I led the concept and design development, alongside our senior economist and engineering director.
The purpose of the game is to collect input data from supply chain risk managers, specifically for qualitative risk events (fuel shortages, civil unrest, etc). KMPG would then use the data to train their risk-assessing AI model.
To play the game, a risk officer is presented with a scenario and tasked with identifying which risk factors they felt pertained to the events. Once the risk factors were identified, the officer would define 4 dimensions for each risk factor: velocity, impact, likelihood, and connectivity to other risk factors.
The game was popular at trade shows and sales presentations, and allowed KPMG to visually demonstrate their burgeoning AI technology.
My role: Creative Director / UX Manager